Esports Subject regulations
Sport, videogames, entertainment, marketing and events. Esports is the rapidly growing competitive videogaming industry with big brands and companies flocking to invest. Learn what makes this industry tick and integrate those learnings within your career path. For enthusiasts and forward thinkers who want to get ahead of the game.
Esports is available as a minor.
To complete a minor in Esports, students must complete 60 points, including at least 30 points above 100 level.
Students must complete SDCOA101 and MEDIA309, the remaining 30 points must be selected from the papers below. Students do not have to follow a listed pathway; however, the following pathways are available.
Athletes and Coaching pathway
HPSCI101, SDCOA102, HPSCI202, HPSCI203, HSHUP201 or SDCOA202.
Industry, Events and Management pathway
SDCOA201, SDCOA202, PUBRL303 or SDCOA303.
Design, Media and Production pathway
CSMAX101, DSIGN125, MEDIA102, DSIGN271 or SDCOA303.
Esports papers
Code and paper title | Points | |
---|---|---|
CSMAX101
The World of Data
This paper introduces students to analysing datasets. Students will learn how to generate appropriate results and be able to critically evaluate... |
15 | 25A (Hamilton) |
DSIGN125
Introduction to Communication Design Production
This paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for... |
15 | 25A (Hamilton) & 25A (Online) & 25A (Secondary School - Unistart) & 25X (Hangzhou City University, Hangzhou China) |
HPSCI101
Introduction to Human Performance Science
This paper will provide an introduction to Human Performance Science. |
15 | 25B (Hamilton) & 25B (Tauranga) |
MEDIA102
Film Production 1: Telling Stories
A hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience... |
15 | 25B (Hamilton) & 25X (Hangzhou City University, Hangzhou China) |
SDCOA101
Sport, Culture and Development: Trends and Issues
In this paper students will gain an introduction to sociological understandings of sport and movement cultures. They will develop new ways of... |
15 | 25B (Hamilton) & 25B (Online) & 25B (Tauranga) |
SDCOA102
The Coaching Process
Understanding the coaching process is fundamental to supporting the development of athletes across participation, development, and high-performance... |
15 | 25A (Hamilton) & 25A (Tauranga) |
Code and paper title | Points | |
---|---|---|
DSIGN271
Design Thinking
The paper presents the iterative process of design, used to understand users, challenge assumptions and redefine problems through empathising with... |
15 | 25A (Hamilton) |
HPSCI202
Psychomotor Learning and Performance
The paper provides a broad research-informed introduction to themes associated with perceptual and psychological factors that influence how people... |
15 | 25B (Hamilton) |
HPSCI203
Nutrition for Health and Exercise
This paper will include an overview of nutrition in the context of sport and health related settings, with focus on understanding the roles of macro... |
15 | 25A (Hamilton) & 25A (Tauranga) |
HPSCI206
Psychology of Health, Sport and Human Performance
This paper addresses key psychological aspects of sport and human performance. Select psychological concepts are covered to develop knowledge... |
15 | 25B (Hamilton) & 25B (Online) & 25B (Tauranga) |
HPSCI207
Exercise Physiology
This paper examines human physiology in the context of exercise. Short and long term responses of physiological systems will be examined with a focus... |
15 | 25A (Hamilton) & 25A (Tauranga) |
SDCOA201
Sport and Community Development: Identity, Culture and Society
In this paper students will develop critical understandings of how sport is used for the purposes of health, wellbeing and social development within... |
15 | 25A (Hamilton) & 25A (Online) & 25A (Tauranga) |
SDCOA202
Negotiating Sport Development and Coaching Contexts
Sport development and coaching occurs in complex and dynamic interpersonal, physical and organisational environments. This paper introduces and... |
15 | 25A (Hamilton) & 25A (Online) & 25A (Tauranga) |
Code and paper title | Points | |
---|---|---|
MEDIA309
Game, Play and Society
This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and... |
15 | 25G (Online) |
PUBRL303
Events Management
This experiential paper draws together best practice in event management from a practical, business, and operational perspective. The paper covers... |
15 | 25A (Hamilton) |
SDCOA303
Sport, Media and Communication
This paper expands students’ critical sociocultural understanding of the media. Students will develop knowledge of the production and consumption of... |
15 | 25A (Hamilton) & 25A (Online) |
-
CSMAX101 The World of Data
This paper introduces students to analysing datasets. Students will learn how to generate appropriate results and be able to critically evaluate...
Points 15DSIGN125 Introduction to Communication Design ProductionThis paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for...
Points 15HPSCI101 Introduction to Human Performance ScienceThis paper will provide an introduction to Human Performance Science.
Points 15MEDIA102 Film Production 1: Telling StoriesA hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience...
Points 15SDCOA101 Sport, Culture and Development: Trends and IssuesIn this paper students will gain an introduction to sociological understandings of sport and movement cultures. They will develop new ways of...
Points 15SDCOA102 The Coaching ProcessUnderstanding the coaching process is fundamental to supporting the development of athletes across participation, development, and high-performance...
Points 15 -
DSIGN271 Design Thinking
The paper presents the iterative process of design, used to understand users, challenge assumptions and redefine problems through empathising with...
Points 15HPSCI202 Psychomotor Learning and PerformanceThe paper provides a broad research-informed introduction to themes associated with perceptual and psychological factors that influence how people...
Points 15HPSCI203 Nutrition for Health and ExerciseThis paper will include an overview of nutrition in the context of sport and health related settings, with focus on understanding the roles of macro...
Points 15HPSCI206 Psychology of Health, Sport and Human PerformanceThis paper addresses key psychological aspects of sport and human performance. Select psychological concepts are covered to develop knowledge...
Points 15HPSCI207 Exercise PhysiologyThis paper examines human physiology in the context of exercise. Short and long term responses of physiological systems will be examined with a focus...
Points 15SDCOA201 Sport and Community Development: Identity, Culture and SocietyIn this paper students will develop critical understandings of how sport is used for the purposes of health, wellbeing and social development within...
Points 15SDCOA202 Negotiating Sport Development and Coaching ContextsSport development and coaching occurs in complex and dynamic interpersonal, physical and organisational environments. This paper introduces and...
Points 15 -
MEDIA309 Game, Play and Society
This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and...
Points 15PUBRL303 Events ManagementThis experiential paper draws together best practice in event management from a practical, business, and operational perspective. The paper covers...
Points 15SDCOA303 Sport, Media and CommunicationThis paper expands students’ critical sociocultural understanding of the media. Students will develop knowledge of the production and consumption of...
Points 15
2025 Catalogue of Papers information current as of 5 Dec 2024 01:00am